Saturday, 29 May 2010

09 Timing and spacing

Well this week I stated splining my animation this is what I done so far... the last steps feel a bit light to me...

Wednesday, 19 May 2010

Arcs and Path of Action

Alas my final result, again there is some stuff to improve, I could tweak the secondary animation on the hands and make the head more stable, and perhaps exaggerate some positions, but it's fine for now :)



And the torso was made, it's ironic that it was animated when I had a massive back pain and could not move it :P


The block test for the legs of my tap dance sequence, I hope to have the torso fully done By tomorrow!

Block test legs from Joao Viegas on Vimeo.

Sunday, 16 May 2010

Walk-Through - Blocking to Final

After a long painful week I polished the animation, the "last 10%" I never though I would make it...


I'm still not happy with some minor details but It's time to move on and start working on my next piece

Thursday, 6 May 2010

Walk-Through- Blocking to Final

This is the semi final version of my work, so much to do tough, well I have a hole week to make it look smooth and sort out the time :) I hope it will look nicer then


I am starting to wonder why I give the posts these names... They really don't relate with the work I'm producing, they are more the titles of the video lectures, well I guess it maintains a certain sense of order!

This week I decided to publish a post a little bit earlier because I am feeling that I'm not having enough results on my block test, so if anyone wants to leave some feedback about this animation, specially around frames 78 to 129 . Anything will be welcome

Saturday, 1 May 2010

Introduction to Staging and Composition

This week my mentor told me that I bit more than I could chew so I cut down the animatic by 30 odd frames

Sunday, 25 April 2010

In-depth Look at Hips

Finally I get to do the Parkour exercise. We are to animate 200 frames of parkour running sequence . I'm really exited about this.

Here is my final animatic and video reference:






Walk-Through Blocking to Final

My passing from blocking to a refined animation would not have been possible without the " Arc 3D tool" This tool is everything that the motion trail tool from Maya should be! If you are in to animation go to animationrigs.com and get their tools, they worth the money they charge for them